14 November 2020

City building: Reasons strangers come to Sholtipec

Strangers come to Sholtipec to seek many things. The abandoned parts of the city have been un-evenly gleaned and the active core still produces crafts and answers that can be found nowhere else. Still an administrative centre within the Scaledlands, the ways lead from the dragon cult-cities back to Threshold and the deep homelands.

I built this table to have a skew by using d6+d12 in place of 3d6. This makes the 6-12 block equally probable among themselves to allow equal weight to the main activities of the city. The tails on either side are then reflecting the stranger aspects of the city.
d6+d12Things to seek in Sholtipec
2Answers from the Great Library
3Military assistance (official or mercenary)
4Gemwork
5Decisions and warrants from the Temples
6New intoxicants from the Hives (dusts, honeys or bugs)
7Eel delicacies from Crystal Ponds
8Cult affirmation for deeds or sacrifices
9Sage suppositions from Drumspires
10Space for dwelling/activities
11Fuel, heat
12Fashion, garments
13Exoteric equipment
14Reagents & ingredients
15Information or intelligence
16Art, culture or performers
17Vengeance, assassins
18Magic crafts (made in Drumspires or dug from Rooftops)



The purpose of this table serves both as a motivator for anyone encountered on the street - either as a stranger, this is why they have come, or as a local this is the aspect of the city they are involved in. Similarly for buildings, it can give a tag to the activity within; though for an out-of-district result, this can be assumed to mean that some non-normal activites are dominant at this place just now.

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