Sunday, 13 June 2021

Shiny TTRPG links collection #21

Previous list found here. Inspired by End of Week links - who has found a bunch more link curators as well. I am continuously amazed that I can spend the week saving interesting links - then go to other people curated pages and find whole other swathes of the net from just the one week with yet more interesting stuff. Truly, we live in an age of plenty.

Knight at the Opera not kidding around when they say 'thorough' in this round-up of resources relevant to urban crawls, discussion of how-to and worked through example. Chunky goodness, a must on the topic.

In a similar vein to this weeks Adventuring Party predictions on what directions D&D 6e could take - with some thoughts on the tendencies of near-monopoly companies - we have the Tao of D&D talking about 'responsibility to customers' in RPG products to make a complimentary piece.

Good thinking from on using Tarot in place of random tables to spark inspiration. Definitely a question of having the right artist.

Thoughts on domain level play as endgame for D&D campaigns from Wandering Gamist.

Saturday, 12 June 2021

On Crafty Players & Homemade DM Screens

Grace of the vaccine roll-out here my home campaign managed to get a face to face game in for the first time in months and my players presented me with a Christmas birthday gift of a new custom made DM screen.

Dragon artwork by the Bard

Tuesday, 8 June 2021

My party chaotic, the kingdom neutral - comparing alignment polls

tl;dr: players like to be chaotic good, in neutral or lawful settings.

A few recently gathered polls had preferred alignment data, including the survey Mia Gojak did on 5e facebook page. I decided to see if there was any consistency to what alignments people claimed as their favourites.

A definite preference for the top right of the standard 9-box alignment can be seend - chaotic good, chaotic neutral and neutral good switching around a little between the surveys but generally, clearly preferred.

Sunday, 6 June 2021

Shiny TTRPG links collection #20

More links for the link-god. Previous list found here. Inspired by End of Week links.

A great treasure and hoard generator - worked up on for Wolves of God but good for interesting relatively mundane hoards in any setting. Spice with flash-bang magic items if your setting demands but at least they are sitting in something more than just a heap of coin.

A good checklist for getting prepped to go back to face to face gaming as more folk get vaccinated and a return to physical table comes into sight.

Orbis - the geospatial network model of the roman world - with paths, travel times - fantastic for figuring out how ancient travel really worked. Great inspiration for journey adventures.

Great piece on Grognardia about the size and scale of monsters. Well worth a look.

Saturday, 5 June 2021

Actual Test: Shadow of the Spider Moon (Fantasy Space Combat Rules Part 1)

After my Calidar books arrived in the mail, I thought the time was ripe for testing the D&D space combat systems against one another to see which was most fun.

Current contenders for testing are: - Shadow of the Spider Moon (3.5e) - Aces High (5e, from Arcadia #3 by MCDM) - Spelljammer (AD&D) - Calidar (OD&D update) - Crawljammer (DCC - not pictured)

Tuesday, 1 June 2021

Stand the test of time - looking at UK gaming in 1987

A deep cut into gaming history - graphing up the results of the 1987 White Dwarf survey of gamers - from back when White Dwarf covered general TTRPGs. I was tipped off from this article on Enworld, back tracked the twitter thread and then during a bout of insomnia typed up the table, et voila. Raw numbers at the bottom of this piece.

This is a great photo of what was going on back in the day - for instance we see Traveller as a top 10 most played game. We see this is an era when D&D and AD&D were different games. No less than three different super-hero games appear - Golden Heroes, Marvel Superheroes and DC Heroes. A different age indeed.

Monday, 31 May 2021

Shiny TTRPG links collection #19

A jumbo feast of links for this bank holiday weekend. Previous list found here. Inspired by End of Week links.

Interesting thoughts on magical flux in world-building; with flavours of Athas but also with the interesting thought that magical energy favours certain things itself.

2xd6 on how your tower is not mundane by Spiceomancy what with magic collecting at towers - fits nicely with the previous post.

Further on the topic - making magic users sufficiently wierd by Daddy Rolled a 1.