More links from the depths of the interwebs! For more, see the previous list found here or you can check the RPG Blog Carnival or on Third Kingdom Games news roundup. Originally inspired by weaver.skepti.ch End of Week links.
Rolled Low shares Bloggies Library 🗳️
Idraluna Archives gives us Notebook Kayfabe
I Cast Light! writes EYE OF NEWT AND A DASH OF STARDUST: Ingredients for Fairy Tale Adventures
Sword and Scoundrel gives us What I Want in an OSR Game
Seedling Games shares Modified Public Domain Art
Playful Void gives us The Zungeon Manifesto: Demystifying Dungeon Creation
A Collection of Unmitigated Pedantry writes Collections: Coinage and the Tyranny of Fantasy ‘Gold’
Cyclopeatron shares Culinary Guide to Wizard Entrails
rolling d6 asks Are Tabletop RPGs Really That Expensive?
Troy Press gives us A Naming Language for Use by Players
Against The Wicked City wrote Familiarity and Contempt
GROGNARDIA gave us Time in the Old School Campaign and We Need Long Campaigns
The Things We Do for XP shared Junglebox kit
Kontent Punch gives us Marshalling Players
The Gem Room Games Blog writes Why and How to Blog on Itch
Jubal on Exilian gives us Unusual selections from a magical library
Grumpy Wizard shares Why I Include Awful Things In My Tabletop RPG Campaigns
Graeme Davis writes Warhammer’s Gods of Law
Lair of the Dusk Witch gives us Hexcrawl25 - Making the Map
dailyadventureprompts shares Drafting the Adventure: Wilderness and Exploration
Explorers Design writes Stop Hiding the Apes in Your RPG
Red Lily Adventuring shared Thoughts On Hexmapping Part 1
Personable Thoughts gives us Matters of Luck and Skill - Reframing the Skill Check
Fail Forward writes Death, Injury and Other Inconveniences and what makes a good Splatbook
Elfmaids & Octopi gives us Mega Dungeon Recap: one Mega Dungeon to Rule Them All
Across the Table wrote The origin of the term ‘story games’
WobbleRocket gives us New DM: Learn From My Critical Fumble As A Dungeon Master
BenHolder's Lair shares Easily Create Interesting Factions
TableTobRPG gives us Using QUD-esque reputation webs for your game
YUM/DM writess On The Importance Of Downtime In DnD
Marc Tracy in The New York Times writes Dungeons & Dragons Rolls the Dice With New Rules About Identity
Topher Buckley gives us When all you have is a Warhammer, Everything looks like a Nail
Thanks for including my article!
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