The blog fields are rich and provide a fine harvest of links! For more, see the previous list found here or you can check the RPG Blog Carnival or on Third Kingdom Games news roundup. Originally inspired by weaver.skepti.ch End of Week links.
New School Revolution proposes Bring on the Discourse
A Knight at the Opera gives us Defeat, Not Death
Weeping Stag gives us Opera, Dungeons, and the Quantum Shark – Building a Dungeon From the Inside Out
Rise Up Comus continues Designing Dungeons with Chapter 5: Dungeon Checklist
Kontent Punch shares Encounter Building Technologies
False Machine gives us Chaos Goblins - VotE Remastered Development
Osraige Press shares Worldbuilding by Implication 3
1pagedungeons gives us Real Time as a Resource
Tales of the Lunar Lands gives us Friday Encounter: Cloaking Devices
Methods & Madness writes Magic Item inflation in AD&D
VDonnut Valley gives us RPG Blog Carnival - Untold Layers
d4 Caltr
ops shares d100 - Why Can’t You Pick This Lock?
Musings from Fanterland writes Don't read this TTRPG starter guide; just play more games.
Dice Goblin gives us Casing The Joint – A Framework for Stakeouts
Eighth Eye shares Don't Keep Score: Attributes as Adjectives
Alone in the Labyrinth gives us Exploring the Dawn Realm (RPG Blog Carnival Worlds Beyond)
Kuba's Digest writes If a pre-schooler can run it...
Gordunk's Grotto gives us Realism vs. Believability
Weird Wonder shares Arthurian Mysticism and Violence: a Mythic Bastionland Analysis
d4 Caltrops gives us d100 – Gullet Gleanings & Crop Contents
MurkMail gives us 2 rules for scenario design
To Distant Lands gave us Zelda-Style NPC Personalities
Dice in the North gives us Doing the Work
6 iron spikes shares My Best of Dragon & White Dwarf articles
Sundered Shields and Silver Shillings gives us A map of a giant mushroom
Glass Candles shares Creature Commandos
A Blasted, Cratered Land gives us Magic Hexcrawls
How Heavy This Axe shares The Grim Prep Method
d4 Caltrops asks d100 – From Whence Did This Monster Spawn?
Ned Donovan on Medium writes Finding Magic in the Mundane
RolledLow's Blog gives us High energy players - finding the right initiative system
Weeping Stag writes Star Trek Assemblage #2 – OSR Principles in Star Trek Adventures
Unboxed Cereal gives us A Case for Classification
Nicky Case gives us How to remember anything forever-ish
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