Gloriously free from work for the year - have trawled the interwebs for delightful links. More can be found on the previous list found here. The original inspiration for all of this - weaver.skepti.ch End of Week links. You can find even more links on the weekly blogroll on r/OSR or the RPG Blog Carnival or a roundup of non-blog news on Third Kingdom Games roundup.
This week we get an awesome haul of dungeon building tricks and techniques on the back of #dungeon23:
A thread from @yungdumbitch on More #Dungeon23 reading
@DuvelmanDice tweets #Dungeon23 Resources Vault
Hexed Press prepares Dungeon23 Helper
Sersa Victory gives us Cyclic Dungeon Generation
Swamp of Monsters! shares how i did my megadungeon
macchiato master compiles dungeon23 tools - dungeon23
All Dead Generations shares DUNGEON23 WORKSHEETS
Monsters and Manuals gives us On Dungeon23 and the Correct Way to Write Dungeon Room Descriptions
Archons March On gives us The Osprey's Bastards, and Scourge-Flutes - Notes for Dungeon 2023
Weaver.skepti.ch adjusts hidden depth tables in Tasking 24 or 12
Prismatic Wasteland continues Hexcrawl Checklist: Part Two
Dangerously Rare Elixirs And Decoctions proposes D20 "Alternatives to scrolls"
Bat in the Attic masterclass continues in A Fantasy Sandbox in Detail Part XXIII
Le Chaudron Chromatique gives us Lot of stuff!
Grumpy Wizard gives us 20 Questions About Magic In Your Milieu
Gavriel Quiroga writes gives us LOSS OF LOGOS - A.I. and the future of art
Whose Measure God Could Not Take shares Location: Halls of the Curséd Queens
Melancholies and Mirth proposes Enter the Hippodrome: Procedures for Horse and Chariot Racing
Red Ragged Fiend gives us Placing DnD Races in Your World Building
Liquid Miqued writes The OSR is a Pearl
Familiar Waves gives us Other Possible Worlds
Crab Dungeon shares Fruits of the Tide, Tastes of 2022
Dead Tree, No Shelter gives us Monster/Hazard: Glue Snail
Of Gods and Gamemasters writes Gamemaster Tips #3: Session 1
Scriptorium Ludi gives us Ahrakoon: Monster Inspired By The Modern Bestiary
Greyhawkery gives us Ull: Land of a Thousand Villains - Granth the Old-One
Dungeon Fantastic writes Delvers vs. Dwellers, Animals vs. Animals
Sheep and Sorcery has an idea about magic in Literal Wizards
Rotten Pulp suggests Random boss idea: Destroy the Action Economy.
The Lizard Man Diaries shares Tokens and Tragedies - the pick your crunch d6 battle system (Fully Custom Edition!)
noise sans signal gives us Among other things, the table of miens/states/emotions.
A Most Majestic Fly Whisk writes MANTISMEN! - adventures in dictionary-reading + a cult for Esoteric Enterprises
Kill It With Fire! shares The Best RPG for Megadungeons and Casual Players
Mazirian's Garden gives us The Catacombs of the North Wind
Aeons & Augauries gives us a lot of sharp things in Old-School High Gargaxian Weaponator Weapon
List
Numbers Aren't Real gives us Call Me What You Will (GLOG Classes: 5e Fighters Conversion)
Rise Up Comus has More RPG Blogs as Taverns
hex culture gives offerings
Traverse Fantasy suggests OD&D’s XP Penalty is Extraneous
The Graverobber's Guide announces Bare Bones updated!
False Machine reviews a zine in I Read "ItHot3bw" !!
The Alexandrian gives us Ask the Alexandrian #9: Advanced Rulings in 5E
Eldritch Fields shares [Secret Santicorn!!] Equipment List for Miyazaki-style Science Fantasy Games
The Alexandrian gives us Gaming Groups vs. Going to Play a Game
Keith Stuart in the Guardian writes ‘Why can’t anyone make a decision?’ My first time as a D&D Dungeon Master
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