Another block of links from this weeks wanderings of the web. More can be found on the previous list found here. The original inspiration for all of this - weaver.skepti.ch End of Week links. You can find even more links on the weekly blogroll on r/OSR or a roundup of non-blog news on Third Kingdom Games roundup.
Weaver.skepti.ch reviews Dream Midlands and its magic setup minigame and Slaying the Dragon on the last days of TSR (with stats!)
Bastionland gives us Universal Hex Profile
Trollsmyth gives us Playing with Doom & Tea Parties
Awesome Lies excavates the past in Lost Warhammer: Marienburg
Planarian Calamarium thinks about HP options in Volitional Wounds
Ominosity distills down lessons learned on Logistics of Long Campaigns.
Eucastastrophic gives us 🎲🎲 Unpacking Reaction Rolls
Homicidally Inclined Persons of No Fixed Address gives us What kind of treasure?
The Cosmic Orrery offers alternative sites in Thats No Castle!
Alone in the Labyrinth gives us What has that wise one got on their head?
The Latest Enemy gives us A Short Wish List and gives us The Curse of Doors
Late Night Zen gives us Orchestral bestiary
Tales of the Lunar Lands gives us Hazard: A Medieval Dice Game
Scribblings or Something gives us Spiders...! (Part Two)
Leicester's Ramble gives us Poor Baldo Woldarm: A found Tim Shorts map
Tabletop Curiosity Cabinet gives us Some more twisted vanilla: Ranger, Paladin, Witch/Druid
Discussing elements of an ideal mega-dungeon
From Kuroth's Quill discusses elements of an ideal mega-dungeon in More Mega-Dungeon Meanderings (and on a Monday!)
The Nothic's Eye gives us Seeking Physical Perfection (Glog Class: Rotless)
Tabletop Curiosity Cabinet gives us Yet another magic system: Chaotic Spells and Strange Charms
Archons March On gives us D10x10 Cursed Dolls
Monsters and Manuals gives us a great read for the lessons learned and homerules in The Three-Mile Tree Campaign: Update 1
Peakrill Press gives us What Remains?*
Grand Commodore gives us Canoe Raid Target: Fortress Temple Complex
Memorium gives us Timekeeping in D&D RPGs
Don't Split the Party gives us Does Anybody Really Know What Time It Is?
Tales of the Grotesque and Dungeonesque gives us Sins of Our Elders
The Indie Game Reading Club gives us Stagecraft
Kobold Press launches a series on space encounters in Reach for the Stars
Revenant's Quill gives us The Worlds
Against The Wicked City gives us 200th post spectacular: the big book of B/X classes!
Githyanki Diaspora gives us Learning new skills in Into the Odd
The Other Side gives us In Search of Nocticula
We get Kobayashi's Travel Oracle
The Luminescent Lich gives us How to Conduct Research when Worldbuilding
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