22 June 2026

Shiny TTRPG links #282

A colossal harvest of shiny links - a lot of folk getting extra inspired this past week! If you seek still more, see the previous list found here or the weekly r/OSR blogroll or check the RPG Blog Carnival. Bloggie-nominated. Originally inspired by weaver.skepti.ch, delinked by request.

Dungeonfruit shares In Favor Of Repetition

slothyyyyyyy hosts posts Extremely Byzantine 5-Room Dungeon Jam

Gorgon Bones writes Guest Post: There's No Crying in Elfgames

MurkMail shares How many words should we use?

afcbrodie posts Of Randomisation and Responsibility

All Dead Generations posts The Tyrant's Hand

Trick's Tales writes Lore and Factions of the Endless Plains (For a Game About the Mongolian Empire)

Beau Rancourt Writings gives us On Difficulty

dungeon doll shares od&d combat maneuvers

Bruce Heard posts Pain, Exhaustion, and Morale in D&D BECMI

Throne of Salt writes Language Dungeon Spitballing

Swan And Raven Studio gives us Make A Manifesto, Damn You

For Want of a Silver Bullet writes Why You Should Write Your Games To Be Played At Conventions

Lonely Star posts Lessons from the trad trenches, or How to structure a scenario

Gorgon Bones writes Bugbear June

Snakebite gives us Worldbuilding only matters if the Mechanics Support the World

Richard's Dystopian Pokeverse shares How I read “theory”

Lonely Star gives us How to roll dice with cards

The Nothic's Eye writes Inadvisable Decisions (GLΞ”G)

Straits of AniΓ‘n gives us ignore all previous instructions

Sheep and Sorcery shares Crawlspacers

Sultan's Musings writes The Dark Souls of TTRPGs

Chaoclypse gives us Traveller-Inspired Region Generation for OD&D (WIP)

Writing my Odd Game shares The True Mystery of Crimson Rock

Pretendo Games posts Three-round combat

A shrike for my dreams writes Making PCs care about failing (LoF, part 3)

Scribbles and Horrors gives us Character Creation Reduces Player Agency

Yamako shares Baseline Drift Retrospective

Tree Climber posts Scatter Rolling Hex Interiors

Seraphim Seraphina gives us The Activation Energy of a Game

BASTIONLAND shares A Game you Play

Hill Cantons posts The Old School (Hyperborean) Renaissance

ED Annunziata writes The Creativity Algorithm

Prismatic Wasteland gives us So You’re Too Good For A Surprise Egg?

GROGNARDIA shares Reconsiderations: Old School

Rise Up Comus posts Writing in Canon Settings (microblog)

Spiceomancy writes In Favor Of Repetition

The Nothic's Eye gives us In Favour of Repetition

Nrdblog posts In Favour of Repetition

Nothing's RPG Zone gives us Stupid Quick Blog

Khajeet's tinkerings shares Adaptation is Hell Itself

Methods & Madness posts Serious fumbles I can enjoy

Press The Beast writes Player Role: The Manager

A shrike for my dreams gives us Blorb is not enough

Store Brand Danger shares Orthogonal Attackers: Name-Thieves, Memory Tyrants, and Living Echoes.

π•²π–—π–Šπ–“π–‰π–Šπ–‘'π–˜ π•Ύπ–™π–Šπ–•π–‰π–†π–‰ posts Android Class for Tigers Upon the Steppe

Lonely Star writes How Arden Vul uses its size

Vladar's Blog gives us Mystara: revising weapons and armor enchantment rules

A Polyhedral Planet shares Reusing Other Games For Urban Jungle

Roll to Doubt posts In Favour of Repetition

Dungeonfruit writes Who Do You Write For?

Against the Cult of the Commodity gives us Orthodox D&D - a curious find

Press The Beast shares Thinking about Fate Points and Aspects

Unturned Hovel posts Legwork and the Home Game

Blog of Forlorn Encystment writes 1d10 Randomized Goblins

Sir Pigeon's Collection gives us Why I randomize my sheet, not my character

Ye Olde Revivalist shares How to Make a Caravan Crawl

Idraluna Archives posts Dungeon Glyphs

Danny Fists's TTRPG Stuff writes Who Do I Write For?

WormLikeChain gives us Rolling for Inspiration

The Garden Below shares Voice / Expression / Reprise

Says Who posts In Favour of Repetition

Gin gives us The Distillery

Snakebite shares Respecting the Longbow

Writing my Odd Game posts The Body Part Mod Conundrum

3×5 Arcana Blog writes Choice, Change, and Chance

Tree Climber shares A Keying Oracle for Settlements and Points of Interest

Billhook Blog posts Manifesto Time!

MurkMail writes How I write

Fabled Lands gives us A waste of a great concept

Hill Cantons shares KrΓ‘tkΓ‘ LidovΓ‘ Republika: A Brief Account of the Republic of the Short Peoples

Magnolia Keep writes Random Character Creation: The Good, The Bad, and the Ugly

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