A deep venture into the hinterweb this week. More can be found on the previous list found here. The original inspiration for all of this is weaver.skepti.ch End of Week links. You can find even more links on the newly-automated weekly blogroll on r/OSR or the RPG Blog Carnival or a roundup of non-blog news on Third Kingdom Games roundup.
Hex Brawler Games shares Tools in the Toolbox
Le Chaudron Chromatique launches A Feast For A Sphinx
Methods & Madness proposes Adding skills and feats makes OSR games SIMPLER
Caltrops for Breakfast gives us Character Stables: Hiatuses
Throne of Salt has Some Thoughts About Language in RPGs
Numbers Aren't Real shares 41 Feasts (GLOG Setting)
Trilemma Adventures cuts close to the bone with The Cyberpunk We Got
Revenant's Quill creates the Sulphur Mage
A world with 3d6 shares Underwater City Generator
Goblin Punch shares a collaboration w/ Whose Measure God Could Not Take: The Dwarf in the Glass
Bastionland gives us the Universal Borough Profile
The Dododecahedron shares Godless Worlds
Quarterling’s Corner gives us Meltingmoor: Design Preview
Tito's Geekery discusses Mage bashing and nuking the only settlement in the campaign
Whose Measure God Could Not Take gives us Young Men Think It Is, And We Were Young: Making PCs
The Totality of Ygg writes Mook Warfare
Was It Likely? gives us Monstrous Amendments: fictional limitations/conditions to combine with the Laws of the Monstrous for the birthing of ghouls and grotesqueries
Terance’s Substack has Wild Witchs' Cottages
The Wyrd Lands writes on Designing a non-medieval, medieval game
Idiomdrottning’s homepage discusses Moving the MacGuffin
Playful Void writes on Internal conflicts in OSR play
Possum Creek Games shares A Dozen Fragments On Playground Theory
False Machine gives us Post-Singularity Hardcopy Concepts
Goblin Punch gives us GLOGHACK: Copper GLOG
Dreaming Dragonslayer proposes The Two Rules
d4 Caltrops gives us d100 – So You Didn’t Make It Out Of The Wilds...
Peakrill Press writes GPT-4: give up, go home
Grand Commodore compiles the timeline of Deep Time and Delta Green
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