Shiny things that caught my eye this last week. More links can be found on the previous list found here. You can find more links on this weeks r/OSR blogroll or the RPG Blog Carnival or a roundup of non-blog news on Third Kingdom Games roundup. Originally inspired by weaver.skepti.ch End of Week links.
Paper Elemental completes their masterwork Wandering Titans (Monster as a Hex/Weather), part II - Fast and Slow , part III - Making Things Personal , part IV - Hot and Cold, Plus Two More to Complete the Set
Benign Brown Beast gives us Recovered: I think I might know someone…
Eldritch Fields asks How do I make dungeon maps? A tutorial...
Knicks & Knacks gives us truly unsafe Challenge 5, #3 [GLOGtober]
Dawnfist Games proposes we Use animal traits to inspire ANYTHING in your world!
redwyrm shares Five Ways to Make Your Monsters More Interesting
Deeper In The Game shares Flag-like Mechanics
Impulsive Necromancy gives us GLOGtober '23 - 5: Flooding Dungeons
Knicks & Knacks gives us The Exercise of Power
Robin Gibson shares GLoGtober: 1d6 Ships Leaving Port on a Grand Adventure
Whose Measure God Could Not Take gives us Location: Height of Follies (GLoGtober 2023)
Necromancer Killed Our Master Club writes Weapons of less destruction (GLOGtober Challenge 1 #4)
Owlbears and Chickenhawks gives us The West, the Waste
Archon's Court shares Isotelus Complex (Mothership? Eclipse Phase?)
Spriggan's Den asks What’s the function of a Stronghold?
The Ideocron of the Oracular Somnambulist gives us Chaotic Landscapes
Homicidally Inclined Persons Of No Fixed Address shares Pidgins and Creoles
Gundobad Games gives us Simple(r) Domains, Warbands, Associations, and Gangs. Part 1: Rationale
GROGNARDIA writes In Praise of Small Dragons
Clerics Wear Ringmail shares Ode to '74
Alex Keane gives us For the Love of Amateurism
REALM BUILDER GUY writes on The Problem with Storyline & Plot Driven Campaigns
Lazer Meduza gives us Wormfirehaven
'Earth's civilizations are shaped by what the ocean engine does,' says oceanographer Helen Czerski
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