25 September 2023

Shiny TTRPG links #139

Once more a round up of things I that caught my eye tromping about the internet this past week. More links can be found on the previous list found here. The original inspiration for all of this is weaver.skepti.ch End of Week links. You can find more links on weekly blogroll on r/OSR or the RPG Blog Carnival or a roundup of non-blog news on Third Kingdom Games roundup.

Tales From The Lamp gives us You Should Archive Your Blogposts!

The Scholomance reviews Castle of the Silver Prince (HU7) by Anthony Huso

The Dripping Tap sharess Silk Road GLoG

All Dead Generations gave us The Risk Economy Part 1: Time, Part II: Supply and Part III: Threat

Unboxed Cereal has a key insight in The Monobranch Fallacy

A Collection of Unmitigated Pedantry wields history in The Gap in the Armor of Baldur’s Gate and 5e

The Alexandrian gives us Random Worldbuilding: Magical Domestication

Archstone Press asks Why Run a Sandbox?

Whose Measure God Could Not Take writes Party-Oriented Encounters

Homicidally Inclined Persons Of No Fixed Address shares Sew your zines

Methods & Madness has A few thoughts on Castles & Crusades

Dawnfist Games writes Why I don’t like the Hazard System for dungeon exploration

Dawnfist Games gives us Dwarven insults and goblin curses – 36 ways to taunt your players!

The Ideocron of the Oracular Somnambulist shares You Come Upon a Lone Farmstead in the Woods

The Wandering Gamist gives us Mapping and Measuring - Paces

Xotl chronicles Old-school D&D/Retroclones: (Rolls the die, but it doesn't matter what the result is)

Coins and Scrolls gives us Iron Gates Draft Content: The Arena of Rhen

Caput Caprae asks Are RPGs Games, Really?

Paper Elemental gives us Worth the Candle: The Exclusionary Principle (Free Worldbuilding PDF)

Jared gives us Against Innovation

Dice in the North sharesMaking Traps Fun

Githyanki Diaspora writes Into the Underdeeps

The Graverobber's Guide gives us False Equivalent Exchange

The Halfling's Hoard writes Rulings vs Rules. FKR meets OSR. A reflection on My referee style

From the Sorcerer's Skull gives us What I Like

Periapt Games on The hit point problem

DIY & dragons gives us The Forest Takes Everything

Missives from Beyond the Veil of Sleep writes What Hull Breach Teaches Us

Tales of the Grotesque and Dungeonesque shares How I Craft a Campaign Arc

Grognardia writes Cargo Cult

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