05 July 2021

Shiny TTRPG links collection #24

Completing our second dozen of 'things of interest to TTRPG players' - previous list found here. Inspired by weaver.skepti.ch End of Week links.

Another set of collected links from Dead Tree, No Shelter.

Interesting set of 'Strange shops' from Elfmaids & Octopi.

RJD20 thinks through canon in homebrew settings and ways to handle it.

Archons March On has got some nice pieces - first on 'another way to identify potions'.

And second on Action hero GLOG class - powered by the awesome 'budget' pool mechanic.

Alternatives to poison/venom save-or-die from Shuttered Room.

Character AI from Deathtrap Dungeon - also a neat thought exercise on set up for high frequency NPCs.

Alone in the Labyrinth writes 'how to stat a godddess'.

A nice discussion of a model of magic from Bastionland.

Thoughts on magic and its fuel from weaver.skepti.ch.

d100 tormented locations from a horror spellbook by Unlawful Games.

R N W was flagged to me as great source for interesting character sheets.

False Machine does a great in-depth look at Gormenghast as a setting.

Using Engineering Dungeons & Engineering Castles for an Adventure Location Mixed With The Best of Dragon Volume 1 by Swords and Stitchery.

A good take on how to make monsters more interesting with traits and behaviours.

A one-year-later look back at the heated debate around Oriental Adventures on The Other Side blog.

Remixes and Revelations has a take on Kytons, also known as chain-devils.

Returning to the theme of academic wizards - d100 reasons they have failed to publish and gone adventuring by Against the Wicked City.

Diving into the archive for Acorn Afloats fantastic d20 wizard tower generator.

Spriggans Den thinking on bringing the 'endgame' of domain play forward to drive whole campaigns.

Wilderness stocking table + wilderness sites table by Make a New Cult Everyday.

10 D&D sandbox locations - quick, simple, ready to run by Hack & Slash.

A very interesting look at the mismatch between the original assumptions between how D&D was to be played and how people play it today in Classic vs Past by All Dead Generations.

A historically accurate background table from Gregory King's 1688 economic survey on Sad Basilisk Press.

Cap'tain Cat's Menu for the UVG by Chez Widou.

A very interesting write up by the Indie Game Reading Club on A Deep Dive into Sig: City of Blades.

A magic item generator.

And finally - 'Dungeons and Dragons got us through lockdown' - on the BBC.

1 comment:

  1. Thanks for reading! (And for compiling these link collections)
    /The Acorn Afloat

    ReplyDelete