Showing posts with label
hex maps
.
Show all posts
Showing posts with label
hex maps
.
Show all posts
14 January 2026
Actual Test: d4 Caltrops Wilderness Stocking - Expanded
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tl;dr: tested out d4 Caltrops Wilderness Stocking - Expanded - good in itself but elevated to great by the vast library of supporting table...
27 December 2025
Hexcrawl '25 Retrospective
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tl;dr: finalising my hexcrawl25 run; I enjoyed it a lot, this more structured full-year challenge suited me. For Hexcrawl25 , taking the ch...
13 December 2025
Pressure-points for domain-level faction (GLoGmas 25 for Dom)
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I got Dom of 'Infernal Pact' for GLoGmas; taking their own understanding of it as "writing something inspired by [someones blo...
30 July 2025
Hexcrawl '25 Mid-Year Status
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As we pass the mid-point of the year, taking a look at how this Hexcrawl25 challenge is coming along. On a pure stats, it is not bad - 57% ...
2 comments:
19 July 2025
Space & Subaquatics - Setting for Summer Legojam #2
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An entry for the the second Summer LEGO RPG Jam created by DIY & Dragons . If you want to have a go - here are the curated helpful links...
14 June 2025
Clear day sightlines (or, 6 mile hexes are large)
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From a recent wander up a local high point, it was a clear day and I got a photo with a number of readily identifiable local landmarks. It s...
21 May 2025
Accordion Method Hex-filling (Hexcrawl25)
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A daft name for the process I have been following of zooming back out to super-hexes pick up broader threads and presences about the map bef...
12 April 2025
d30 dwellings and sites
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d30 dwellings and sites Inspired by scrubbing through old newspapers while recycling. 1. Heritage - an ancient site, falling into ruin, m...
1 comment:
29 March 2025
Hex-maps and high-mobility magic
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My home game got another boost of mobility over this most recent level up with Wind Walk and Teleport. This has lead to a chunky shift in ga...
05 March 2025
Hexcrawl25 - Hex-filling by wandering around
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I launched a short-run (six session) hex-crawl campaign to test-drive some old-school play styles and in parallel #hexcrawl25 crested the ho...
01 March 2025
Forgetting Your Notes And Hexcrawling Anyway
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Running a hexcrawl campaign and I ended up having to improvise somewhat at the last session because (of course) the players headed off in a ...
13 February 2025
Actual Test: Hex-stocking by bleed-over
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Testing out the concept of sub-hex stocking with influences from neighbour hexes for Hexcrawl25 , as geas'ed by Phlox . Each hex has 19...
08 February 2025
Hex-stocking by transfer/bleed-over
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tl;dr: populate sub-hexes with things linking to neighbouring hexes I am working through HexCrawl25 but this could work for any hexmap set ...
01 February 2025
Wetland Hills Encounters (Hexcrawl25)
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Running the hex-crawl I realised I needed an encounter table for the general region and cooked up the below for 'folks likely to be wand...
1 comment:
25 January 2025
Hexcrawl25 and Hex Kit
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Returning to the challenge of juggling between scales of hexes and sub-hexes while bringing my Hexcrawl25 map to table, I switched to Hex Ki...
18 January 2025
Hexcrawl25 and Azgaar's Fantasy Map Generator
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tl:dr; Azgaars Fantasy Map Generator is a good tool to get your broad strokes regions - your hexes - for you to then fill in your sub-hexes....
15 January 2025
Actual test: hexcrawl mechanics (launch session)
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Launched a new campaign, trying to bring hex-crawling to my open tables; I thought I would write it up from a deployment of actual hexcrawli...
01 January 2025
Hexcrawl '25 Launch
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For Hexcrawl25 , taking the challenge on, I decided to make a couple of modifications out of the gate. First off being that instead of it ...
12 August 2023
Review: Home - A Light In The Darkness
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tl:dr; a neat, curated set of modular hex-crawl rules for a more faction-oriented game with a focus on securing resources. I backed the zin...
04 January 2023
Campaign Spin-Up V - adding tension to your campaign location
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Taking the challenge of Beginnings for the January 2023 RPG Blog Carnival from Of Dice and Dragons I want to talk about stacking gunpowder ...
3 comments:
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