Links of great interest from the breadth of the interweb. Not sated? Try last weeks collection or the weekly r/OSR blogroll or check the RPG Blog Carnival. Bloggie-nominated. Originally inspired by weaver.skepti.ch, delinked by request.
Dungeons & Possums posts A Commenting Campaign
Backwards Tabletop writes Essay: The GM Is Dead
A Knight at the Opera posts How to Talk About Difficulty
Prismatic Wasteland gives us Play Is Canon
The Play Reports posts Fleurons, Mother of all Bullets
SandroAD shares What the Heck is a TTRPG?
Lonely Star writes De-Abstraction rocks, yo - or "I Finally Get Cottonmouth"
Patchwork Paladin posts Let’s Talk About Player Skill and Equipment
New School Revolution posts Module Writing Tips
I Cast Light! gives us JUST THE FACTS MA'AM: Using Sean McCoy's Investigation Sheet in CoC
sarene! blog writes Quick & Cheap Perfect Binding
Pseudodungeon gives us Light the way! An alternative to tracking torches
Zanzibar Games shares This May Kill You - Replacing Hit Points
Blog of Forlorn Encystment posts Developing the Sandbox: The Town
Elfmaids & Octopi writes So we killed it now what? More monster revenge and shopping news
What a Horrible Night to Have a Curse... gives us Representing the OSR
The Rpg Gazette shares Lethality as Design Language: What Character Death Actually Communicates
Exploring Warhammer posts Space Pirates & The Circular Cauldron of Warhammer 40,000
CritFail Press writes The Importance of Playtesting
Explorers Design gives us 5 Rpg Ideas from Urban Design
Advantage on Arcana shares What My Games Look Like
Roleplaying Tips posts Create These 3 Back Pocket Encounters For More Confident GMing
Traverse Fantasy writes Exploration Lessons
To Be Resolved shares Pollen Exclusively Makes Dear Apis Smile: Order of Operations
Super Dead: The Blog writes Having Simulationist Narrativist Fun and the Design Principles Behind Super Dead
Ethan's Journal gives us Playing with Curses
In My Campaign shares My New Campaign: Building My Toolbox
Grove of the Gourd Dwarf gives us What is Luck?
I Cast Light! shares FRIDAY NIGHT DUNGEON DRAFT: Editing Six Doors of the Forgotten Lord Rooms 01 to 06
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